Hunt the Wumpus.
- WUMP.ZIP [41 KB].
The game wump is based on a fantasy game first presented in the pages of Peoples Computer Company in 1973. In Hunt the Wumpus you are placed in a cave built of many different rooms, all interconnected by tunnels. Your quest is to find and shoot the evil Wumpus that resides elsewhere in the cave without running into any pits or using up your limited supply of arrows.
While wandering through the cave you'll notice that, while there are tunnels everywhere, there are some mysterious quirks to the cave topology, including some tunnels that go from one room to another, but not necessarily back! Also, most pesky of all are the rooms that are home to large numbers of bats, which, upon being disturbed, will en masse grab you and move you to another portion of the cave (including those housing bottomless pits, sure death for unwary explorers).
Fortunately, you're not going into the cave without any weapons or tools, and in fact your biggest aids are your senses; you can often smell the rather odiferous Wumpus up to two rooms away, and you can always feel the drafts created by the occasional bottomless pit and hear the rustle of the bats in caves they might be sleeping within.
WUMP [/a num] [/b num] [/h] [/n num] [/r num] [/t num]
/a Specifies the number of magic arrows the adventure gets. The default is 5. /a Specifies the number of rooms in the cave which contain bats. The default is 3. /h Play the hard version -- more pits, more bats, and a generally more dangerous cave. /n Specifies the number of rooms in the cave which contain bottomless pits. The default is 3. /r Specifies the number of rooms in the cave. The default cave size is 25 rooms. /t Specifies the number of tunnels connecting each room in the cave to another room. Beware, too many tunnels in a small cave can easily cause it to collapse! The default cave room has 3 tunnels to other rooms.
Instructions? (y-n) n You're in a cave with 20 rooms and 3 tunnels leading from each room. There are 3 bats and 3 pits scattered throughout the cave, and your quiver holds 5 custom super anti-evil Wumpus arrows. Good luck. You are in room 9 of the cave, and have 5 arrows left. *rustle* *rustle* (must be bats nearby) *whoosh* (I feel a draft from some pits). *sniff* (I can smell the evil Wumpus nearby!) There are tunnels to rooms 2, 8, and 10. Move or shoot? (m-s) m To which room do you wish to move? 2 You are in room 2 of the cave, and have 5 arrows left. There are tunnels to rooms 1, 3, and 15. Move or shoot? (m-s) m1 You are in room 1 of the cave, and have 5 arrows left. *whoosh* (I feel a draft from some pits). There are tunnels to rooms 2, 11, and 20. Move or shoot? (m-s) m20 *AAAUUUUGGGGGHHHHHhhhhhhhhhh...* The whistling sound and updraft as you walked into this room of the cave apparently wasn't enough to clue you in to the presence of the bottomless pit. You have a lot of time to reflect on this error as you fall many miles to the core of the earth. Look on the bright side; you can at least find out if Jules Verne was right... Care to play another game? (y-n) n
Also see game FISH.